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THE DAILY CARD TABLE JDYBHCW.COM PLAY AT YOUR PACE

NOTES FROM TODAY AT THE TABLE · A STORY TOLD IN SEQUENCES

Play Spider Solitaire

Open a fresh one-suit hand and look for a promising line. Dragging a legal group works as an alternative to selecting twice.

One table.
Endless possibilities.
Learn the rules

1 SUIT Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

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NOTES FROM THE TABLE

Your one-suit table

Here is what to know. There is no countdown or entry fee for the game. The homepage starts a one-suit game of Spider Solitaire with spades. Use the difficulty links whenever you want to try two or four suits. Every deal contains 104 cards, so each rank appears eight times.

The aim of the game

Keep these details in mind. The game removes a full face-up run automatically when it forms at the bottom of a column. The run counter shows how many complete sequences you have collected. A completed run contains thirteen spades in order from King down to Ace. Clear eight runs to finish the deal.

Read the opening layout

The key details are straightforward. Only the bottom card of each starting column is face up. The opening tableau has ten columns and 54 cards. The first four columns contain six cards each, and the other six contain five. The remaining fifty cards form five stock deals of ten cards each.

Build downward

A descending same-suit sequence can move together as one group. For example, a seven can move onto an eight, while a queen can move onto a king. Place a face-up card on another exposed card exactly one rank higher. An Ace ends a descending sequence and cannot accept another card on top.

Use an empty column

You do not have to reserve empty columns for Kings. Every column must contain a card before you can deal from the stock. Any exposed card or movable sequence can enter an empty column. An empty column can help you separate a sequence or uncover a hidden card.

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Reveal more choices

On this website, the following points apply. Look across the whole tableau before committing a valuable empty column. Revealing a card gives you another possible destination or starting point. Removing the last face-up card above a hidden card turns that hidden card face up. A move that uncovers a card may be more useful than one that merely rearranges a visible sequence.

Deal from the stock

A stock deal is available only when no column is empty. Each deal may open a useful move or interrupt a sequence you were building. The stock button deals one face-up card onto each of the ten columns. You cannot choose which column receives an individual stock card.

Ways to move cards

The key details are straightforward. Undo reverses the last successful move or stock deal while history is available. Click or tap the first card of a movable sequence, then choose a destination column. The Hint button points to a legal option without promising a winning solution. You can also drag a card or a same-suit sequence to another column.

Progress on this device

The key details are straightforward. Refreshing the page resumes the saved deal for the selected difficulty. When saving is enabled, this browser stores your current game and recent undo history locally. Saved progress stays on this domain and does not transfer to another device. The Privacy & Cookie Settings page lets you turn saving off and clear game data.

Explore the other modes

The key details are straightforward. One suit gives you a useful place to learn descending sequences and empty-column moves. Two suits adds the need to organize spades and hearts separately. Four suits requires you to track spades, hearts, clubs and diamonds. The How to Play and Tips & Strategy pages explain the same rules used by the game.